- Fixed /pk bug in victory world
- #mini-stats will now display a link to the event overview on the website after an event ends
- #mini-wins will now show an image of the winners after each event
- Increased the time after a raise in market
- Added a statistic that counts your Overall ELO rank after each event. A graph showing your overall server rank over time will appear on your profile page soon..
- Made height border do vanilla damage, with damage tilt and tick damage
- /verify
- /unverify
- /teamvc
- Added multiple bot prompts in general
- "What game is it"
- "What is the ip"
- "Whos winning"
- "How many players"
- Updated to 1.20.1 server version
- Added a custom resource pack
❌ Removed Woolwars
❌ Removed Blockshuffle
- Market map change
- Hall of Stats
- Cosmetics Shop
- New Buildings
- New Parkour [/pk]
- Changed gain points format in chat
- After a game ends, it will show the top teams for that game
- After a game ends, it will show the top players with their team prefix
- Your personal rank will display in chat after a game ends
- You can now see what percentage of points you earned for your team in each game, and how many points your team gained when a game ends.
- Each map in every game now has a name along with builder credits
- Loading maps is done in a more efficient way
- Teleporting players into a game are staggered to reduce lag
- Added /chat ALL or TEAM as an alternative switch between chat types
- Games can be paused by admins
- Improved the looks of the countdown timer and ends with "START"
- Improved Y-Border stop and start notifications
- Changed the format of quit and spectating messages
- Team color and name shows in chat on elimination
- Added sounds to team chat messages
- Added sounds to private messages
- While on a team, admins have an axe after their username, builders have a pickaxe, and moderators have a sword
- Moderators have permissions to mute players
- Admins have bolded chat even when on a team
- Admins can clean the chat
- Admins can clear items
- Randomizing teams no longer removes people already on teams
- When ELO is updated, it shows in chat
- The MOTD has changed slightly
- Right clicking a player in the lobby shows info above their head
- Every game has lifetime stats, which will be discussed later
- Increased the delay from getting teleported back to lobby to allow people to see the top scores for longer
- The #1 Rank player recieves a crown in the lobby
- Added the /displayFlag command, which will allow players to display their country flag on the stat website. Flag display is off by default for privacy. Players can hide this by running /hideFlag
- If a vote gets canceled it shows in chat
- Admins can cancel market and other team selection mode
- Vote now starts with a delay of 5 seconds instead of 3
- /analyzeteams shows how many kills and wins that team has currently.
- /analyze has been simplified, shows your personal ELO placement, and has a link directing to your profile page along with the top 100 ELO players.
- When a vote is starting, it shows a title to all players
- Custom Spectating System [Simmilar to MCCI and Hypixel]
- Top 10 Leaderboard Hologram shows your personal placement at the bottom
- Top 10-30 can be seen in a singular hologram
- All leaderboards display points formatted by thousands [100.40k, 20k]
- Right clicking the leaderboard can toggle between top 10 Points, Kills, Deaths, Wins, and Funnie Tokens [Explained Later]
- Custom Tablist
- Admins can restore teams and points after the server restarts
- Cosmetics were added, which currently are armor trims, but will later include kill effects and others
- There is a notification when there are 10 seconds left in a game
- Default
- Unfair Voting - Top 5 Players Vote
- Voting Plus - Proportional Voting
- Captain Voting - Captains Vote
- The Common Man - Everyone except the top 20 players vote
- Make it, Take it - The Rank #1 player picks the next game
- Randomly Fair Voting - The top [random] players get to vote
- Murderous Voting - The top 10 killers get to vote
- Drafted Vote - Two random games are selected to vote from
- Added a particle border
- TNT blocks drop when broken
- Height border doesn't deal kb
- Beeptest Streaks: Completing more levels in a row results in more points gained per completion
- You can now see your hand, with the downside of teammates no longer being transparent in the TEAM view
- Changed toggle player signs to a hologram text display
- You can now toggle between TEAM / NONE / ALL when toggling players
- Nerfed Survival Points
- The round instantly ends when one player is remaining
- Each level now has a World Record completion time that doesn't affect points. World records are stored across all minis, and a chat message will broadcast whenever someone breaks a record for that specific level
- Tablist doesn't show at risk anymore, and instead displays alive players, WR holder, and Round
- The bossbar changes colors depending on which side you need to go to
- Lava instantly kills players
- Improved snowball kill credit
- Map order is now random
- Spleef decay moves down only after all blocks in the layer are broken
- Spleef decay has a message in chat when moving downward
- Shovels are now unbreakable
- The time of the game has been reduced
New Map » Fort Funnie
by MrLoop, Malvare, Oil08, Wuakc
New Map » Red Dimension
by MrLoop, Malvare_, Urchent
- When players log out, an unprotected zombie corpse replaces them. This allows players to reconnect, as long as their corpse is not killed.
- Fixed tracker compass
- Chest refill is more visible in chat
- Grace period is more visible in chat
- Added particle border
- Added a beam in the sky at lootcrate locations
- Added a landing effect for the loot crate
- Added the Zombie Corpse System [Same as SG]
- Added Funnie Items, which are special items that have a chance of appearing in a round [You will find out...]
- New regular items include Enchanting Table [XP + Lapis] and Smithing Table [2 netherite scrap + 2 gold ingots + 1 upgrade template]
- Water no longer flows near the final border
- Added particle border
New Map » Cherry Temple
by MrLoop, Wuakc, Oil08, Malvare_
- Added 100 new builds
- Added a 3 second delay between builds
- The first player to complete a plot on their team recieves 1 extra point
- The time of each plot completion is now shown in chat
- Blocks will always stay at 64 stack, and breaking blocks will no longer give the block back
New Map » Towers
by Oil08 + FW Build Team
- Walls is a new game, in which all teams are scattered around the map into boxes, and must collect resources before the walls drop!
- Near mid, there are capture points that if stood on, can allow each player on a team to gain extra points at the end of a round.
- The last team standing wins
- Natural regeneration is on, but is reduced by half
- Blocks can be placed, but not in capture point areas
- The game is 2 rounds, and each round will have a random scenario, with the second round having a more extreme scenario
New Map » Grid Haven
by MrLoop, Zetrro, a_db, Redove, RefusedSprinklez, Oil08, rttf, Malvare_